Autor Tema: FIFA 19 continues to expand on this with Active Touch  (Leído 246 veces)


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« en: Diciembre 06, 2018, 02:28:55 am »
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  • FIFA 19 is 2018's most anticipated sports simulation game and is set to hit the stores on 28 September 2018. EA Sports promises that this iteration would bring radically different changes that are all set to improve the gameplay for a more immersive footballing experience.

    FIFA 18 improved how dribbling worked in-game, and FIFA 19 continues to expand on this with Active Touch. Now you can determine how your players receive the ball, with multiple ways to trap the ball, while there is also a variety of methods for controlling the ball in the air, with player using their head, chest, knees and feet to bring the ball under their control or else flick it past defenders or into open spaces.

    Pre-programmable tactics will be available so you can set up different moves for your team to respond to different situations. We’ve always been able to press a direction on the D-pad and have our players press high, or go ultra-offensive. But it sounds like now we’ll be able to set up specific things to happen when those mentalities are selected, pre-match.

    The reimagined tactical system gives players the tools to set multiple tactical approaches, deeper pre-match customization, and new options for in-match adjustments. Each tactical approach combines formations, mentalities, and attacking and defensive play styles so that you can easily customize your play in any situation. Buy Cheap FIFA 19 Web App Unlocked Account from gain a 3% discount by using the code “MMOCSVIP”.

    The change to the way 50/50 battles work, combined with Active Touch affecting how the ball behaves, means there’s every chance an unlucky bounce or ricochet could leave you exposed at the back. That means it’s not always worth taking the risk on a ball you’re not sure you can win, so you should sometimes consider just holding your position and guarding the space rather than attempting to get to it ahead of your opponent.

    FIFA will never be forced to go out of its way to improve tiny details, as they have no real competition, which is why any improvement at all to the game is something that gamers should be fairly happy with. The game will prove to be fun for people who love football video games, and will be even more fun for those who just like playing casually with their mates - especially the new modes.

    In previous FIFAs, the player with the ball would often do an animation when being dispossessed, completely taking them out the game. This new mechanic will make both the attacking and defending players more responsive, allowing you to try and win the ball back immediately after losing it. So will these changes mean a better FIFA experience?


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